Armor Type is one of the things that make a Unit unique. There are three types of Armor: Light, Medium, and Heavy.
- Light Armor allows fast movement, but lacks decent protection. 1/2 armor piercing damage and 2x explosive damage.
- Medium Armor allows average movement and allows average protection. Reduces all damage by 20%.
- Heavy Armor hinders movement, but allows decent protection. 1/20 melee damage, 1/4 explosive damage and, 1/2 hallow point damage.